Destinations
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Where do you go to land a spaceship, pick up a meal, get some repairs or spend a night on the town? Tabletop Adventures presents Destinations, our initial product series for Future RPGs. Featuring versatile, stat-free locations suitable for use in nearly any sci-fi system, Destinations are places to go. Near future or far, in a familiar system or a galaxy far away, these locations combine utility and flavor with a character all their own.

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Tabletop Adventures now serves Harried Space Master’s as well. Need a spaceport in your campaign to repair or resupply a ship? Looking for a spacestation to jump ship or a good port of call? Need to add or replace a crew member? Tabletop’s Destinations series will hit the spot!

The latest release in the series, Destinations: Charon’s Wall features continued creativity from the pen of Martin Ralya and art by the newest addition to Tabletop Adventures’ cadre of artists, Jeff Uryasz. Keep one hand on the throttle and the other on your star charts, because you never know where your next job will take you!

Let Tabletop Adventures provide you with Destinations for all your Future travel needs.

Destinations: Charon’s Wall
is a spaceport which has seen better days. Built at the bottom of a high cliff, it is gray and shadowed, with outdated facilities and equipment. However, it has one major benefit - it’s cheap. Frequented by spacers who are down on their luck, as well as outright criminals, it is also visited by those who find its location convenient and those who are unexpecting.

Right now the spaceport is even more dilapidated than usual, having been heavily damaged in an unprecedented aerial attack. The defenses have been destroyed and the runways are pocked with bomb craters, but business goes on at Charon’s Wall.

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Destinations: Repair Station 7 Osiris
by Martin Ralya is a fascinating repair station that brings you a quick and easy adventure setting, adventure seeds, and character personalities to make even repair or re-supply vibrant parts of your Future game. 
As the first installment in Tabletop Adventures’ Destinations series, Destinations: Repair Station 7-Osiris is sure to be a memorable pit stop for your player characters! This wonderfully descriptive stat-free space station is suitable for virtually any space-based sci-fi RPG game system.
Tabletop is pleased to provide Help to the Harried Star Master with settings that you can use to bring life and adventure to your space faring adventures!

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Destinations: Spaceport Trident Vespa
From above, Trident Vespa lives up to its name – it looks like a vast pitchfork, with permacrete lanes forming the tines, and buildings around all the edges. Spaceships of all shapes and sizes gleam and flash in the sunlight. Even from the air, though, you can see this is no glittering commercial hub, clean, safe and corporate – it feels a bit more like the frontier.

Trident Vespa started out as a good idea: a sprawling spaceport built to accommodate cargo ships, smaller vessels and atmospheric craft, all in one spot. But in the first three months after Trident Vespa opened for business, there were three major accidents at the spaceport. Three accidents within three months at a spaceport named Trident was an irony lost on no one – and spacers, always a superstitious lot, began avoiding the port. The owners took the only option that seemed available to them: they made Trident Vespa a smugglers’ haven.

Written by Martin Ralya; published by Tabletop Adventures.

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Destinations: Cantinas and More

The Blastoff Bar - Appears to be made from parts of spaceships, it’s the place to go if you want to eat and run, the food is good and the service is on the run.

Smith’s Restaurant - A good place for a leisurely meal. The food is tasty and the service is good.

The Pilots’ Lounge - A discreet members-only establishment that includes a lounge, bar, dining area, and a hospitality room with a helpful concierge, and shower facitities.

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Destinations: Spaceport Black Orchard

Destinations: Spaceport Black Orchard is the latest in Tabletop Adventures’ Destinations line, written by Martin Ralya. Black Orchard, the second spaceport by Martin Ralya, is in business to shift cargo and lots of it. Visitors and passengers alike are well provided for here, but the primary bread and butter of this port is heavy cargo. This Destination is a fully described spaceport providing a location for refueling, diagnosis and refitting of any vessel. This technological center bustles as it serves and services ships from all over. A long flat strip with five enormous towers, it offers repairs for obscure nanotech infestations or sensor diagnostics for the most delicate of damage systems. Characters can transfer cargo, take on additional munitions or take time out for a ground-based adventure; all are possibilities here.

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